/*
#include "game.h"
#include <iostream>

Game::Game()
{

    myTimer = new QTimer();
    myTimer->setInterval(1000);

    connect(myTimer, SIGNAL(timeout()), this, SLOT(move()));
    myTimer->start();

}

int Game::getX()
{
    return symbol1->_x;
}

int Game::getY()
{
    return symbol1->_y;
}

void Game::move()
{
    this->symbol1->_y -= 20;
}
*/
#include "hackathon.h"
//#include "windows.h"

Game::Game()
{
    Partie * p = new Partie("test");
    p->Start();

}

